University of California, Santa Cruz
C, Go, and C++: A Comprehensive Introduction to Programming Specialization

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University of California, Santa Cruz

C, Go, and C++: A Comprehensive Introduction to Programming Specialization

Launch Your Career in Computer Science. Master C, Go, and C++ programming languages.

Ira Pohl

Instructor: Ira Pohl

Included with Coursera Plus

Get in-depth knowledge of a subject
4.6

(27 reviews)

Intermediate level

Recommended experience

2 months to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Get in-depth knowledge of a subject
4.6

(27 reviews)

Intermediate level

Recommended experience

2 months to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Write, compile, and debug a program in C, C++, and Go programming languages

  • Describe, analyze, and express algorithms

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Taught in English

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Specialization - 6 course series

What you'll learn

  • Write a simple program.

  • Compile, debug, and run a program.

  • Apply concepts related to arrays & pointers, functions & storage classes, logic operators & various question types, lexical elements & data types.

Skills you'll gain

Category: C (Programming Language)
Category: Debugging
Category: Computer Programming
Category: Algorithms
Category: Program Development
Category: Integrated Development Environments
Category: Computational Thinking
Category: Software Technical Review
Category: Computer Science
Category: Data Structures
Category: Code Review

What you'll learn

  • Apply concepts using command line arguments.

  • Use simple C++ constructs.

  • Use assets to debug code.

Skills you'll gain

Category: C (Programming Language)
Category: C++ (Programming Language)
Category: Data Structures
Category: Debugging
Category: Integrated Development Environments
Category: Computer Programming
Category: Command-Line Interface
Category: File Systems
Category: Program Development
Category: Algorithms

What you'll learn

  • Write a simple program.

  • Compile, debug, and run a program.

  • Apply concepts related to arrays, slices, pointers, functions and data types.

  • Apply concepts connected to flow of control, especially iteration and recursion.

Skills you'll gain

Category: Go (Programming Language)
Category: Algorithms
Category: C (Programming Language)
Category: Program Development
Category: Integrated Development Environments
Category: Data Structures
Category: File Management
Category: Debugging
Category: Computer Programming

What you'll learn

  • Explain and apply concepts related to type declarations, structs, methods, and Monte Carlo simulations.

  • Apply basic techniques and concepts of data structures and algorithms.

  • Apply concepts related to interfaces, sort, and error checking.

  • Apply concepts connected to channels, deadrock, workers, select, waitgroup, mutex, and testing.

Skills you'll gain

Category: Go (Programming Language)
Category: Data Structures
Category: Algorithms
Category: C (Programming Language)
Category: Debugging
Category: Integration Testing
Category: Unit Testing
Category: Object Oriented Programming (OOP)
Category: Programming Principles
Category: Software Testing
Category: Object Oriented Design
Category: Computer Programming
Category: Computer Science
Category: System Programming
Category: Software Design

What you'll learn

  • Convert C programs to C++.

  • Use basic container classes.

  • Apply the principles of Dijkstra's shortest path algorithm.

Skills you'll gain

Category: C++ (Programming Language)
Category: Programming Principles
Category: Debugging
Category: Computer Programming
Category: Algorithms
Category: C (Programming Language)
Category: Object Oriented Programming (OOP)
Category: Data Structures

What you'll learn

  • Use the Standard Template Library.

  • Apply inheritance logic and C++ syntax.

  • Describe and compare Min-Max and the Alpha-Beta algorithm for game playing.

Skills you'll gain

Category: Graph Theory
Category: C++ (Programming Language)
Category: Object Oriented Programming (OOP)
Category: Debugging
Category: Software Design Patterns
Category: Game Design
Category: Algorithms
Category: C (Programming Language)
Category: Data Structures
Category: Artificial Intelligence
Category: Computer Programming

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Instructor

Ira Pohl
University of California, Santa Cruz
8 Courses553,382 learners

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