Build a complete first-person shooter (FPS) game in Unreal Engine using Blueprint visual scripting in this hands-on, project-based course. You'll progress through the essential stages of FPS game development, from setting up a custom first-person character to implementing responsive movement, weapon systems, and immersive gameplay mechanics.

Unreal FPS Development - Core Game Mechanics

Unreal FPS Development - Core Game Mechanics
This course is part of Unreal Engine FPS & Action Game Development Specialization

Instructor: EDUCBA
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What you'll learn
Construct a first-person player with health, armor, and UI systems using Unreal Engine Blueprints.
Design responsive movement using animation blueprints, blend spaces, and state machines.
Implement weapon systems with projectile firing, input mappings, and Blueprint-based gameplay logic.
Develop polished FPS mechanics by synchronizing sprinting, crouching, camera aiming, and weapon orientation.
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Reviewed on Nov 15, 2025
The instructor keeps explanations straightforward, avoiding unnecessary complexity while still maintaining professional game development standards.
Reviewed on Nov 8, 2025
The instructor focuses on real development scenarios, including small debugging steps that help a lot.
Reviewed on Oct 29, 2025
Though this course needs to be updated for Unreal Engine 5, it does teach a lot of useful things for those starting out in Unreal Engine.
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