In this course, you will embark on an interactive journey into Unity game development, working through more than 20 mini-projects that teach practical and essential techniques. You will begin by setting up Unity and getting familiar with the C# programming language, before diving into projects like creating 3D character controllers, handling 2D physics, and adding particle effects like blasts and rain. Each project is designed to gradually build your understanding of Unity's features.
Unity Game Projects — 20+ Mini Projects in Unity and C#
Instructor: Packt - Course Instructors
Included with
Recommended experience
What you'll learn
Recall C# syntax and Unity basics.
Explain key Unity concepts like scripting and particle systems.
Implement 2D and 3D game mechanics using C# in Unity.
Break down game features into individual components like controllers and effects.
Skills you'll gain
Details to know
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October 2024
9 assignments
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There are 22 modules in this course
In this module, we will explore the essential tools and software setup needed to begin developing games in Unity. We’ll cover the installation process for Unity 2022 and provide an overview of what the course will teach.
What's included
2 videos1 reading
In this module, we will dive into the basics of C# programming as it applies to 3D game development in Unity. You'll learn foundational concepts and create simple scripts to interact with game elements.
What's included
1 video
In this module, we will create a 3D character controller from scratch using Unity C#. You'll learn how to script basic movement mechanics to bring your character to life in a 3D world.
What's included
1 video1 assignment
In this module, we will focus on enabling a 3D character to rotate and face the mouse’s direction. You’ll use scripting techniques to integrate smooth rotation controls and enhance player interactions.
What's included
1 video
In this module, we will create a dynamic 3D blast effect using Unity’s Particle System. You’ll explore the settings and features that allow for rich visual effects and learn how to fine-tune them across two detailed videos.
What's included
2 videos
In this module, we will break down C# scripting through two mini-projects. You'll learn how to create simple games like a cube-based game and a ball game, giving you hands-on experience with C# in Unity.
What's included
2 videos1 assignment
In this module, we will continue building upon C# fundamentals, exploring advanced scripting techniques through Unity project examples that further enhance your development skills.
What's included
1 video
In this module, we will design and script a simple 2D target shooting system using Unity. You’ll learn how to handle player input to aim and shoot at targets effectively, creating a responsive and engaging experience.
What's included
1 video
In this module, we will explore the Unity Particle System to create a realistic 2D rain effect. You’ll learn how to configure and customize particles to achieve a visually appealing weather simulation.
What's included
1 video1 assignment
In this module, we will create a 2D platformer player controller, covering essential movement mechanics. Additionally, we will explore how to set up character animations, giving life to your 2D platforming experience.
What's included
2 videos
In this module, we will develop a camera system that smoothly follows the player in a 2D environment. You’ll learn how to configure camera settings to ensure fluid gameplay and seamless camera movement.
What's included
1 video
In this module, we will add an exciting double jump feature to a character. You’ll learn how to script the extra jump logic, improving the player’s movement capabilities and adding depth to gameplay.
What's included
1 video1 assignment
In this module, we will create a patrolling enemy that follows a set path. You’ll use scripting to define enemy behavior and ensure the patrol logic is smooth and functional in different environments.
What's included
1 video
In this module, we will create a 2D infinite scrolling background that adapts to different screen sizes and sprite types. You’ll learn how to script continuous scrolling and ensure it functions smoothly across different devices.
What's included
1 video
In this module, we will focus on setting automatic boundaries in 2D games that adjust to any screen size. You’ll learn how to script responsive boundaries, making your game adaptable to a wide range of devices.
What's included
1 video1 assignment
In this module, we will explore how to create top-down shooter game mechanics using Unity. You'll learn to script player movement and shooting actions, including targeting enemies by aiming in the direction of the mouse for precise gameplay.
What's included
2 videos
In this module, we will build a 2D top-down car controller, covering car movement and turning mechanics. You’ll also learn to design a smooth camera-follow system that tracks the car’s movement, creating an immersive driving experience.
What's included
4 videos
In this module, we will learn how to automatically adjust camera zoom based on distance between objects in a game scene. You’ll explore scripting techniques to create a dynamic camera experience that enhances gameplay visibility.
What's included
1 video1 assignment
In this module, we will demonstrate how to create a simple food-eating game for Android devices in just 15 minutes. You’ll learn essential techniques for rapid game development and how to export your Unity project for mobile play.
What's included
1 video
In this module, we will focus on integrating video advertisements into Android games. You’ll learn how to set up Unity Ads, display rewarded video ads, and implement banner ads to monetize your game effectively.
What's included
5 videos1 assignment
In this module, we will guide you through building a ball-smash Android game in just one hour. You’ll learn how to design the game mechanics, implement mobile-friendly controls, and test the game for seamless performance.
What's included
1 video
In this comprehensive section, we will cover everything a beginner needs to know about C# scripting in Unity. You’ll learn about variables, loops, functions, arrays, and event handling through a series of tutorials that build your scripting knowledge step-by-step.
What's included
17 videos2 assignments
Instructor
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Frequently asked questions
Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.
If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.
Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.