Packt
Materials and Textures in Unreal Engine 5
Packt

Materials and Textures in Unreal Engine 5

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

6 hours to complete
3 weeks at 2 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

6 hours to complete
3 weeks at 2 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create dynamic materials using inputs, blend modes, and shading models.

  • Apply advanced texture techniques like UV mapping and bump maps.

  • Leverage nodes to design interactive and animated visual effects.

  • Build reusable, efficient workflows with material functions and layers.

Details to know

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Recently updated!

February 2025

Assessments

1 assignment

Taught in English

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This course is part of the Unreal Engine 5 - The Intermediate Course Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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There are 2 modules in this course

In this module, we will explore the fundamental principles of Unreal Engine 5's material system. You will gain an understanding of its capabilities and how it forms the foundation for creating immersive and visually stunning game environments.

What's included

1 video2 readings

In this module, we will dive deep into the tools and techniques for creating advanced materials and textures in Unreal Engine 5. You’ll learn about the essential features of the Material Editor, explore shading models, and discover powerful workflows like material instances and dynamic textures to optimize your game development process.

What's included

27 videos1 reading1 assignment

Instructor

Packt - Course Instructors
Packt
567 Courses48,424 learners

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