Packt
Advanced Asset Manipulation and Environment Detailing in UE5
Packt

Advanced Asset Manipulation and Environment Detailing in UE5

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

9 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

9 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Analyze and modify 3D assets using advanced UE5 tools for customization and deformation

  • Apply and optimize landscape materials, terrain textures, and foliage actors to enhance environment realism

  • Design and implement realistic water systems with flowing waterfalls and animated water textures

  • Evaluate and refine texture and color values to achieve consistent and high-quality visual output

Details to know

Shareable certificate

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Recently updated!

October 2024

Assessments

5 assignments

Taught in English

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Build your subject-matter expertise

This course is part of the UE5: Beginner’s Guide to Building a 3D Environment Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate
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There are 11 modules in this course

In this module, we will explore advanced asset manipulation techniques using Unreal Engine 5’s warping and Boolean tools. You’ll learn how to deform wood supports and cut custom shapes from Quixel assets to enhance your hut’s structural detail.

What's included

2 videos2 readings

In this module, we will focus on adding smaller props to your 3D environment, learning how to populate the scene with unique models that complement the larger structures. You'll master how to efficiently place these assets to add life to your world.

What's included

1 video

In this module, we will explore the use of surface decals to add texture and detail to the environment. You’ll learn how to create variation using decals and apply them to key areas like windows and edges for a polished, realistic look.

What's included

3 videos1 assignment

In this module, we will focus on applying textures to the landscape, using material functions and automatic texture mapping techniques. You’ll also learn how to manually paint custom textures to refine your terrain design further.

What's included

4 videos

In this module, we will add rocks and other terrain features using Unreal Engine’s foliage mode. You’ll learn how to create varied rock formations and ensure the scale and distribution blend naturally within your environment.

What's included

3 videos

In this module, we will focus on adding vegetation to your environment, including trees and plants. You’ll use Quixel assets to create varied foliage clusters and tweak their colors and sizes for a natural, organic feel.

What's included

6 videos1 assignment

In this module, we will design and implement water materials for your environment. You’ll learn to create water meshes, set up waterfall planes, and apply material instances to achieve flowing water effects.

What's included

4 videos

In this module, we will dive deeper into water material creation by adding scattering, absorption, and caustic effects. You’ll learn to control these parameters to enhance the visual detail of your water surfaces.

What's included

3 videos

In this module, we will focus on creating water waves using normal map textures. You’ll learn how to simulate wave motion and refine the parameters to achieve a dynamic and realistic water surface.

What's included

3 videos1 assignment

In this module, we will finalize the water system by adding textures and making adjustments with vertex painting. You’ll learn to tweak water material parameters to enhance its integration within your environment.

What's included

3 videos

In this module, we will build and set up waterfall materials, focusing on creating realistic water flow. You’ll learn how to apply textures and adjust material instances to achieve a visually compelling waterfall effect.

What's included

3 videos1 reading2 assignments

Instructor

Packt - Course Instructors
Packt
375 Courses25,243 learners

Offered by

Packt

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