Packt
Blender to Unreal Engine 5: Foundation and Asset Creation
Packt

Blender to Unreal Engine 5: Foundation and Asset Creation

Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

11 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

11 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create modular assets using Blender’s modeling tools

  • Analyze and optimize 3D models for Unreal Engine 5, including importing and texturing

  • Apply lighting and material techniques to achieve a polished visual result

  • Integrate assets into Unreal Engine 5 for professional game development

Details to know

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Recently updated!

October 2024

Assessments

8 assignments

Taught in English

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Build your subject-matter expertise

This course is part of the Blender 3 to Unreal Engine 5 — Dungeon Modular Kitbash Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate
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There are 20 modules in this course

In this module, we will introduce the course and its overall objectives, giving a brief overview of the tools and processes we will use. You’ll get a solid understanding of what to expect from the journey ahead, focusing on building modular assets from Blender to Unreal Engine 5.

What's included

1 video2 readings

In this module, we will dive into the basics of Blender, starting from how to navigate the interface to importing reference images. We will also introduce the concepts of seams and sharps, which are crucial for optimizing your 3D models.

What's included

3 videos

In this module, we will focus on HDRI lighting, an essential aspect of creating realistic environments. You will learn how to set up a skybox and adjust lighting settings to bring out the best visual qualities in your scenes.

What's included

1 video

In this module, we will cover how to efficiently manage 3D assets using Blender's Asset Manager. You will also explore transformation orientation concepts, which are vital for maintaining accuracy in 3D modeling workflows.

What's included

2 videos1 assignment

In this module, we will explore Blender's basic mesh tools, focusing on creating edge loops for better model geometry. You'll also learn how to introduce variations into your mesh, giving your assets more complexity and realism.

What's included

2 videos

In this module, we will focus on using the Array Modifier to streamline 3D asset creation. You’ll learn how to automate repetitive patterns, which is essential for creating modular parts for a kitbash project.

What's included

1 video

In this module, we will begin working on our first modular pieces for a dungeon, such as walls and pipes. You'll learn smoothing techniques, advanced UV unwrapping, and how to combine primitives for more complex structures.

What's included

4 videos1 assignment

In this module, we will shift our focus to creating mid-level geometry, including larger wall pieces. You will learn how to troubleshoot common modeling issues and how to refine your assets for maximum visual impact and reusability.

What's included

2 videos

In this module, we will explore modifier stacking to create intricate assets, such as rocky walls. This will involve layering modifiers for non-destructive editing to get the most out of your models.

What's included

1 video

In this module, we will cover advanced UV unwrapping techniques using projection from view. You will learn how to handle complex shapes and apply textures seamlessly using different UV mapping strategies.

What's included

1 video1 assignment

In this module, we will create smaller, yet essential assets like grates and the bottom/top parts of walls. These assets will play a key role in adding more detail and depth to our dungeon environments.

What's included

3 videos

In this module, we will focus on creating detailed dungeon doors, from the base mesh to the final decorative touches. You will also learn proportional editing, which will allow you to achieve more accurate and realistic results.

What's included

4 videos

In this module, we will model hinges and handles, which will bring functional and aesthetic value to our dungeon doors. You will also learn how to apply textures effectively to complete the asset creation process.

What's included

2 videos1 assignment

In this module, we will create ornate geometry such as pillars and wall supports. These more complex assets will elevate the visual appeal of your dungeon, adding sophistication to your modular kitbash project.

What's included

2 videos

In this module, we will introduce basic sculpting workflows in Blender, focusing on creating organic shapes like rocks. You will also learn how to use custom brushes to add intricate details to your sculpts.

What's included

2 videos

In this module, we will focus on creating modular stair assets. You will learn how to model stairs with the right scale for a dungeon and apply additional details to make the assets more visually appealing.

What's included

2 videos1 assignment

In this module, we will create door arches using Blender's Boolean functionality. You’ll model door frames and arches, then apply materials to make the assets visually cohesive with the rest of the dungeon.

What's included

5 videos

In this module, we will focus on creating spiral staircases using deform modifiers. You will learn how to model complex, curved shapes and finish the asset with textures and additional details.

What's included

2 videos1 assignment

In this module, we will model vault walls and doors for a dungeon. You will learn how to work with circular geometry and ensure doors are properly parented and oriented for seamless animations.

What's included

2 videos

In this final module, we will create braziers and hot coals for dungeon lighting. You’ll use Blender’s node system to add glowing effects to the coals, bringing a fiery atmosphere to your dungeon scenes.

What's included

2 videos1 reading2 assignments

Instructor

Packt - Course Instructors
Packt
371 Courses8,783 learners

Offered by

Packt

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