Unlock the power of Blender and Unreal Engine 5 by learning how to design, model, and render medieval gallows. This course covers everything from grey boxing to creating realistic materials and exporting game-ready assets.
Learn to model and texture high-quality 3D props using Blender, perfect your portfolio, and integrate your work seamlessly into Unreal Engine 5. By the end, you’ll have created a professional, AAA-standard medieval gallows scene, complete with intricate details and animated features. This course will take you on a deep dive into the complete workflow for creating realistic 3D props, beginning with foundational modeling techniques in Blender, including grey boxing and topology refinement. You’ll explore texturing with detailed materials, like wood and metal, to bring authenticity to the medieval gallows. The course also covers advanced aspects of UV mapping, rope modeling, and animation setup, ensuring a highly polished 3D model. As the course progresses, you will learn how to integrate your model into Unreal Engine 5, where you’ll finalize your portfolio render and make your assets game-ready. By the end of the course, you'll have mastered essential tools and techniques in both Blender and Unreal Engine, acquiring the expertise to produce stunning 3D models with a professional finish. You'll also have the skills to take on more complex projects, as you'll know how to create, texture, and animate props for any 3D environment. This course will be an invaluable asset to your portfolio and a stepping stone to a career in 3D modeling for games. This course is perfect for beginner and intermediate 3D modelers. A basic understanding of Blender is required, while familiarity with Unreal Engine 5 is a plus but not necessary.