This course teaches you how to master atmospheric level design and integrate famous horror mechanics into your game, along with powerful AI systems. Beginning with atmosphere and level design, you'll learn how to create eerie environments using advanced lighting, post-processing, fog, and ambient sounds to set the mood. You'll also explore how to design immersive scenes with depth-of-field effects and dust particles, perfecting the visual atmosphere of your horror game.
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Atmosphere, AI, Famous Horror Mechanics, and Final Touches
This course is part of Unreal Engine — Ultimate Survival Horror Course Specialization
Instructor: Packt - Course Instructors
Included with
Recommended experience
What you'll learn
Design atmospheric levels using post-processing, ambient sounds, and dynamic fog to enhance immersion.
Create camera systems that replicate mechanics from well-known horror games.
Develop AI enemies capable of patrolling, chasing, investigating, and pulling players from hiding spots.
Implement jumpscares and advanced enemy behaviors such as door opening and attacking.
Details to know
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October 2024
1 assignment
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There are 4 modules in this course
In this module, we will focus on creating a compelling game atmosphere. You’ll learn to design a small level, set up lighting, add fog and dust particles, and implement depth of field. By the end, you’ll also integrate ambient sound to bring your environment to life, creating a deeper sense of immersion.
What's included
7 videos2 readings
In this module, we will replicate famous camera systems from beloved horror games. You'll learn to recreate the "Outlast" camera views, the fixed-camera system from Resident Evil, and Five Nights at Freddy's security cameras to create tense and unique perspectives in your game.
What's included
3 videos
In this module, we will focus on creating intelligent and terrifying enemies. You’ll develop AI capable of patrolling, chasing, and investigating, as well as executing attacks and jumpscares. Additionally, you’ll learn how to make enemies interact with the environment by opening doors and detecting hidden players.
What's included
8 videos
In this module, we will wrap up by designing a main menu for your game and discussing potential next steps for your learning journey. You’ll gain insight into future possibilities and areas to explore as you continue refining your game development abilities.
What's included
2 videos1 reading1 assignment
Instructor
Offered by
Recommended if you're interested in Software Development
Scrimba
Technical University of Munich (TUM)
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Frequently asked questions
Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.
If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.
Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.