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This course is part of Unity C# Scripting — Complete C# for Unity Game Development Specialization
Instructor: Packt - Course Instructors
Included with
Recommended experience
Intermediate level
Ideal for intermediate to advanced Unity users with solid C# skills. Unity basics recommended, no prior AI or mobile experience needed.
Recommended experience
Intermediate level
Ideal for intermediate to advanced Unity users with solid C# skills. Unity basics recommended, no prior AI or mobile experience needed.
Understand and implement Unity’s NavMesh system to create intelligent agents and navigate complex environments.
Develop and apply mobile game mechanics using touch inputs, accelerometers, and responsive UI in Unity C#.
Analyze and optimize the game development process, improving AI behavior and game performance.
Design, build, and publish a complete 3D game, managing version control and deploying on multiple platforms.
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October 2024
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In this course, you’ll begin by mastering Unity's NavMesh system to create intelligent agents capable of navigating complex environments. You'll learn how to handle challenging situations like moving agents across ramps, narrow places, and stairs, as well as making them jump using off-mesh links. These essential AI skills will allow you to develop more realistic and dynamic game worlds.
Next, you'll shift focus to mobile game development, where you'll learn how to build an Android game from start to finish. You'll explore critical mobile concepts like handling touch inputs, utilizing accelerometers, and implementing responsive UI elements. This hands-on section ensures you're ready to create mobile games that feel natural and intuitive for users. Finally, you’ll dive into the full cycle of 3D game development. From setting up game levels to managing score systems, particle effects, and animations, this course guides you through every step. By the end, you'll know how to manage complex projects using version control and confidently publish your completed game on multiple platforms. This course is perfect for intermediate to advanced Unity users who have a solid understanding of C# programming. Experience with Unity’s basics is recommended, but no prior knowledge of AI or mobile development is required.
In this module, we will explore the foundational concepts of AI scripting in Unity using NavMesh. You'll learn how to set up and control AI agents, manage their movements through complex environments, and handle scenarios where the AI interacts with ramps, stairs, and off-mesh links for advanced navigation.
7 videos2 readings
In this module, we will dive into mobile game development using Unity, with a focus on touch inputs and accelerometer integration. You'll learn how to create responsive UIs, handle swipes, and build fully functional Android games, ensuring they work seamlessly across different mobile devices.
7 videos1 assignment
In this module, we will introduce the essentials of version control, focusing on its importance in managing Unity projects. You will learn how to set up repositories, create branches for different development tasks, and push your projects to cloud platforms for team collaboration and project backup.
5 videos
In this module, we will guide you through the complete process of building a 3D game from scratch. You’ll cover every aspect, from setting up the game environment to scripting game logic and polishing the final product with animations, particle effects, and UI elements, culminating in publishing your game.
20 videos1 reading2 assignments
Packt helps tech professionals put software to work by distilling and sharing the working knowledge of their peers. Packt is an established global technical learning content provider, founded in Birmingham, UK, with over twenty years of experience delivering premium, rich content from groundbreaking authors on a wide range of emerging and popular technologies.
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Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.
If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.
Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.
If you complete the course successfully, your electronic Course Certificate will be added to your Accomplishments page - from there, you can print your Course Certificate or add it to your LinkedIn profile.
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