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There are 3 modules in this course
By the end of this course, learners will be able to install and configure MonoGame, design and animate 2D objects, implement movement logic with GameTime, integrate assets through the Pipeline Tool, render sprites with precision, import and manipulate 3D models, and evaluate real-world MonoGame samples.
This comprehensive course is designed to guide beginners through the fundamentals of MonoGame and gradually transition them into advanced game development concepts. Students start with project setup and content management, then move into mastering 2D graphics, object motion, and rendering workflows. Once confident with 2D, they progress into 3D game programming, including model loading, transformations, and animation techniques. Finally, learners analyze professional showcases and open-source projects to reinforce best practices.
What makes this course unique is its hands-on, structured progression from beginner setup to advanced 3D graphics and showcase exploration. Each lesson combines theory with practical coding examples, ensuring learners not only understand concepts but can also apply them immediately in real projects. Whether aspiring indie developers or hobbyists, learners gain the skills to confidently design, build, and showcase cross-platform games with MonoGame.
This module introduces learners to the fundamentals of MonoGame, including installation, setup, and project creation. Students gain hands-on experience configuring their development environment and preparing the foundation for future game development.
What's included
5 videos3 assignments
Show info about module content
5 videos•Total 53 minutes
Introduction to MonoGame•10 minutes
Installation•11 minutes
Setup•11 minutes
Create Project•10 minutes
Add Content•10 minutes
3 assignments•Total 50 minutes
Graded-Getting Started with MonoGame•30 minutes
Kickoff & Setup•10 minutes
Building Your First Project•10 minutes
2D Game Development Essentials
Module 2•4 hours to complete
Module details
This module focuses on 2D game development with MonoGame. Learners explore object positioning, motion, content management, and rendering techniques while mastering the essentials of the 2D graphics workflow.
What's included
15 videos5 assignments
Show info about module content
15 videos•Total 153 minutes
Ball Position•11 minutes
Protect Override Void Initialize•14 minutes
Game Time•7 minutes
Add two Ball•12 minutes
Ball Position Moving•7 minutes
Ball Position Moving Continue•8 minutes
Monogame Pipeline Tool•10 minutes
Pipeline Tool•11 minutes
Pipeline Tool Continue•12 minutes
Intro to 2D Graphics•11 minutes
SpriteBatch•10 minutes
SpriteBatch Continue•7 minutes
Add the Location and Source•12 minutes
Float•9 minutes
2D Graphics Review•12 minutes
5 assignments•Total 70 minutes
Graded-2D Game Development Essentials•30 minutes
Game Basics & Movement•10 minutes
Multiple Objects & Motion•10 minutes
Content Pipeline & Graphics Setup•10 minutes
Mastering 2D Graphics•10 minutes
From 3D to Showcases
Module 3•3 hours to complete
Module details
This module introduces learners to 3D graphics in MonoGame, covering model loading, transformations, and animations. It concludes with industry-relevant showcases and samples to inspire learners and demonstrate MonoGame’s versatility.
What's included
10 videos4 assignments
Show info about module content
10 videos•Total 102 minutes
3D Graphics Introduction•12 minutes
Load 3D Model•11 minutes
Generate 3D Programe•10 minutes
Render 3D Output•9 minutes
Add 3D Animation•12 minutes
Add Angle to Roadted•7 minutes
Add Texture Effect•7 minutes
Monogame Showcase•11 minutes
Monogame Showcase Continue•12 minutes
Monogame Sample•12 minutes
4 assignments•Total 60 minutes
Graded-From 3D to Showcases•30 minutes
Entering the 3D World•10 minutes
Bringing 3D to Life•10 minutes
Showcasing MonoGame•10 minutes
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