By the end of this course, learners will be able to design, animate, and script interactive user interfaces in Unity. They will gain the skills to create responsive panels, apply Rect Transforms and anchors, integrate scripts with UI elements, and build fully functional main menus with animations and high score systems.

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Master Unity GUI: Design, Animate & Script Menus
This course is part of Unity Advanced Game Development, Physics & GUI Specialization

Instructor: EDUCBA
Included with
What you'll learn
Design and animate responsive panels, menus, and UI layouts in Unity.
Integrate scripts with UI elements to build interactive gameplay systems.
Create functional main menus with animations, high scores, and usability focus.
Skills you'll gain
Details to know

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September 2025
11 assignments
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There are 3 modules in this course
This module introduces learners to the fundamentals of Unity’s powerful GUI system. Students will learn how to set up a new project, create UI panels, and understand the basics of canvas render modes. Through practical examples, they will explore Rect Transforms and anchor points, building a strong foundation for responsive and adaptable UI design.
What's included
8 videos4 assignments1 plugin
This module focuses on enhancing interactivity within Unity GUIs. Learners will animate buttons, create functional sliders, and connect scripts with UI elements. By building a main menu structure and refining UI elements with headers, scaling, and colors, students gain hands-on experience in making interactive and visually engaging interfaces.
What's included
9 videos4 assignments
This module brings together all key UI skills to design and finalize a fully functional main menu. Learners will animate menu panels, implement event triggers, and script interactions to create dynamic user flows. The final lessons emphasize building a high score menu and completing the main menu system, resulting in a polished and professional UI experience.
What's included
7 videos3 assignments
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