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A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this course, you’ll dive into procedural weapon generation with Blender 4.4. Starting with setting up your project goals and gathering reference material, you’ll learn how to model weapon components using Blender’s powerful tools. As you progress, you’ll master Geometry Nodes to assemble and manipulate parts, adding randomness to designs, and automating the process with Python scripting. You will explore every stage of the workflow, from building the initial components to refining your procedural setup. This course is perfect for game designers and 3D modelers who want to learn efficient, automated workflows for weapon creation. Whether you're new to Blender or want to enhance your skills, this course will equip you with the knowledge to create complex procedural weapon models. By the end of the course, you’ll be able to generate procedural weapons, apply randomness, automate workflows with Python, and export models for use in games or other projects.











