EDUCBA
Master Unity: Design & Develop a Gem Collector Game

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EDUCBA

Master Unity: Design & Develop a Gem Collector Game

EDUCBA

Instructor: EDUCBA

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
4 hours to complete
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
4 hours to complete
Flexible schedule
Learn at your own pace

What you'll learn

  • Set up Unity environment, animations, and implement raycasting with collision.

  • Design claw mechanics, object spawning, and interactive scoring systems.

  • Build and refine complete game logic to deliver a playable Gem Collector game.

Details to know

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Recently updated!

September 2025

Assessments

6 assignments

Taught in English

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This course is part of the Unity Game Development Foundations & 2D Projects Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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  • Gain a foundational understanding of a subject or tool
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There are 2 modules in this course

This module introduces learners to the foundation of the Gem Collector game. Participants will set up the Unity environment, understand the overall game concept, and implement core mechanics such as raycasting, animations, and claw movement. By the end of this module, learners will have a fully functioning foundation that sets the stage for advanced logic and scoring systems.

What's included

8 videos3 assignments1 plugin

This module focuses on developing the scoring system and integrating complete game logic. Learners will refine gameplay by editing visual elements, create and script a score manager, and implement the final game loop for spawning, scoring, and level progression. By completing this module, learners will integrate all elements into a functional Unity game project.

What's included

5 videos3 assignments

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Instructor

EDUCBA
EDUCBA
279 Courses107,607 learners

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EDUCBA

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