University of California, Irvine
Game Developers and Esports Organizations

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University of California, Irvine

Game Developers and Esports Organizations

This course is part of Esports Specialization

Stephane Muller

Instructor: Stephane Muller

7,724 already enrolled

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
4.6

(188 reviews)

Beginner level
No prior experience required
4 hours to complete
3 weeks at 1 hour a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
4.6

(188 reviews)

Beginner level
No prior experience required
4 hours to complete
3 weeks at 1 hour a week
Flexible schedule
Learn at your own pace

Details to know

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Taught in English

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This course is part of the Esports Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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There are 2 modules in this course

Before you can have an Esport, there must be a video game to play and a game developer to design it. This week is dedicated to discussing game developers and their relationship with their respective Esport. I also created some content for you to get a better idea of what qualities a video game needs to have to be a successful Esport and the competition structure of a variety of esport genres.

What's included

2 videos5 readings1 peer review1 plugin

Just like sports have professional teams, Esports also have their own professional organizations. The goal of these organizations is to become a successful business that not only tries to win, but takes care of its professional players while at the same time trying to create a brand identity that the audience can relate to. We'll be covering what goes into making an Esports organization successful, which includes branding, structuring the organization, funding sources, and more.

What's included

1 video6 readings1 peer review

Instructor

Instructor ratings
4.4 (52 ratings)
Stephane Muller
University of California, Irvine
14 Courses59,401 learners

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4.6

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