University of Glasgow

Biomedical Visualisation

Paul Rea
Amy Webster

Instructors: Paul Rea

33,842 already enrolled

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Gain insight into a topic and learn the fundamentals.
4.6

(463 reviews)

Intermediate level

Recommended experience

Flexible schedule
Approx. 22 hours
Learn at your own pace
98%
Most learners liked this course
Gain insight into a topic and learn the fundamentals.
4.6

(463 reviews)

Intermediate level

Recommended experience

Flexible schedule
Approx. 22 hours
Learn at your own pace
98%
Most learners liked this course

What you'll learn

  • Define and describe anatomical terminology related to the human body

  • Describe the various body systems, what comprises them, and how they relate to function

  • Create your own 3D modelling and animations using industry standard, open-source software (Blender)

  • Analyse various visualisation techniques and methods, and be able to apply them to areas of biomedical science

Details to know

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Assessments

12 assignments

Taught in English

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There are 4 modules in this course

Module 1 will cover introductory material of visualisation and its applications, as well as exploring the basis of human anatomy. You will learn about a historical journey of "visualisation" to the present day advances and uses with biomedical science. Exploring the human body, you will learn its structure and function; the body systems and their roles; as well as learning frequently used terminology within anatomy. Examples of visualisation techniques will be covered, and as a learner you will be able to name examples as and evaluate their advantages and disadvantages.

What's included

5 videos8 readings3 assignments3 discussion prompts

Module 2 will give you an introductory lesson into 3D modelling software "Blender" and modelling terminology. By completion you will be able to create your own organic 3D models and animations using Blender. You will be taught a brief introduction to modelling and its vast variety of uses within Biomedical Science. The theory and process of segmentation from patient imaging data will be explored as another option to obtain realistic 3D models.

What's included

5 videos6 readings3 assignments3 discussion prompts1 plugin

Module 3 will introduce virtual (VR) and augmented reality (AR). The history and background of virtual reality will be explored, and how augmented reality rose in popularity within this field as well. This week will allow you as a learner to hear interviews with VR and AR experts. They will discuss their research, theory and some of the applications of this technology in biomedical science. The wide variety of applications will be taught, and why it has become such a popular tool in research, teaching and in other areas.

What's included

5 videos8 readings3 assignments3 discussion prompts1 plugin

Module 4 is the concluding module for Biomedical Visualisation. New theory that will be introduced are Mixed and 'Extended reality' as a whole, and what could potentially come of the realities in the future. This week is for the learner to reflect on what they have learned throughout this course. When to best use visualisation techniques; their advantages and disadvantages; and how you could use what you have learned throughout the course for future projects in your area of interest.

What's included

6 videos11 readings3 assignments3 discussion prompts

Instructors

Instructor ratings
4.6 (181 ratings)
Paul Rea
University of Glasgow
1 Course33,842 learners

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4.6

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Reviewed on Jun 11, 2020

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